Telegram Mini-Apps allow developers to integrate lightweight web-based applications within Telegram, providing a streamlined way to reach its massive user base. Unity WebGL, in combination with Openfort, enables seamless Web3 wallet integration, making it possible to build engaging and decentralized gaming experiences.
In this guide, we’ll explore how to integrate a Telegram Mini-App with a Unity WebGL application and Openfort’s SDK. This tutorial includes handling authentication via Telegram’s initData
and enabling EVM-compatible wallet interactions.
Reference Documentation:
- Unity Resources for Telegram Mini-Apps: Openfort Unity Guide
- Telegram Mini-App with React: Blog Post
Step 0: Overview and Architecture
Before diving into code, it’s important to understand the structure and flow of the Unity WebGL Telegram Mini-App integration.
Key Components
-
Frontend (Unity WebGL Client):
- Built using Unity’s WebGL export.
- Communicates with Telegram Web Apps SDK to retrieve
initData
for user authentication. - Sends
initData
to the backend for validation. - Interacts with Openfort’s SDK for blockchain operations such as wallet creation and NFT minting.
-
Backend (Server-Side):
- Built with Node.js and Express (or any other backend framework).
- Validates
initData
to authenticate users. - Handles wallet generation and transaction sponsorship using Openfort.
Authentication Flow
Telegram’s Web Apps SDK provides an initData
object for user authentication within Mini-Apps. This data contains cryptographically signed user information, ensuring security and trust.
Key Concepts:
initData
Flow:- The
initData
object is provided when the Mini-App is opened within Telegram. - This object is sent to the backend for validation and serves as the authentication token for user interactions.
- The
- Unity WebGL Integration:
- Unity communicates with Telegram’s JavaScript SDK through Unity WebGL’s browser integration features.
Step 1: Set Up Unity WebGL Project
-
Install Dependencies:
- Open your Unity project.
- Install the Openfort Unity SDK by following the Unity Integration Guide.
-
Enable WebGL Support:
- Go to File > Build Settings.
- Select WebGL as the build target.
- Click Switch Platform to enable WebGL for your project.
-
Add Required Plugins:
- Include a JavaScript plugin for interacting with the Telegram Web Apps SDK. This will enable Unity WebGL to retrieve
initData
from Telegram.
- Include a JavaScript plugin for interacting with the Telegram Web Apps SDK. This will enable Unity WebGL to retrieve
Step 2: Initialize Telegram in Unity
Use Unity’s browser integration features to fetch initData
from Telegram.
_31using UnityEngine;_31using Openfort.SDK;_31_31public class TelegramIntegration : MonoBehaviour_31{_31 void Start()_31 {_31 // Initialize Telegram Mini-App and fetch initData_31 string initData = InitTelegramApp();_31 Debug.Log("Init data: " + initData);_31_31 // Use initData for Openfort SDK_31 ThirdPartyOAuthRequest request = new ThirdPartyOAuthRequest(_31 ThirdPartyOAuthProvider.TelegramMiniApp,_31 initData,_31 TokenType.IdToken_31 );_31_31 // Example: Validate and fetch wallet information_31 Openfort.GetWallet(request, wallet =>_31 {_31 Debug.Log("Wallet Address: " + wallet.address);_31 });_31 }_31_31 string InitTelegramApp()_31 {_31 // JavaScript integration to retrieve initData_31 return "Telegram InitData Placeholder"; // Replace with actual implementation_31 }_31}
Step 3: Backend Setup
The backend validates initData
and integrates with Openfort for wallet management.
-
Validate
initData
:- Use Telegram’s cryptographic methods to ensure
initData
authenticity. - Refer to the Telegram Documentation for implementation details.
- Use Telegram’s cryptographic methods to ensure
-
Integrate with Openfort:
- Use Openfort’s API to create wallets and sponsor transactions.
Step 4: Build and Test the Unity WebGL App
-
Build the Project:
- Go to File > Build Settings.
- Select WebGL and click Build and Run.
-
Host the WebGL App:
- Deploy the build to a web server.
- Ensure it is accessible via HTTPS, as Telegram requires secure connections for Mini-Apps.
-
Test in Telegram:
- Create a bot using BotFather and link the Mini-App.
- Open the Mini-App within Telegram to test functionality.
Notes and Best Practices
-
Using
initData
as Access Token:- In Telegram Mini-App integrations, the
initData
object serves as the authentication token. TraditionalGetAccessToken()
methods from Openfort are not applicable in this context.
- In Telegram Mini-App integrations, the
-
Security Reminder:
- Always validate
initData
on the server-side to prevent tampering.
- Always validate
By following this guide, you can successfully integrate a Telegram Mini-App with Unity WebGL and Openfort, enabling powerful Web3 features within Telegram. For further resources, check out the Unity Guide.